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Me, circa 2004. On a rocky boat that threatened to dunk the entire .NET doc team. Moral event, shmorale event. |
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Janet Fisher - Resume
janetfi@hotmail.com
http://www.linkedin.com/in/janetmfisher
Resume updated 11/22/2010.
For examples of my work, see portfolio.
Contents
Summary
Skills
Experience
Education
Interests
Portfolio
References
Summary
Demonstrating ten years in technical writing and code example
writing for different software products and technologies.
Acknowledged by senior management for successfully managing
large projects, communicating status to management and dependent
team members, and regularly producing work on time. Successful
delivery of online help, print help, community articles, and
internal procedures.

Skills
Languages
- C#
- TorqueScript
- VB.NET
- VBScript
- JavaScript
- Minimal Visual C++, ActionScript, and Linden Scripting Language (LSL).
Technologies
- Torque 3D
- Microsof Surface
- Silverlight
- WPF
- XAML
- ASP.NET
- XML
- Minimal XNA.
Software
- Torque 3D
- Alias 3D Studio Max
- Microsoft Visual Studio
- Microsoft Expression Studio
- Team Foundation Services
- Visual Source Safe, DxStudio
- Minimal Adobe Creative Suite, Unreal, and Torque
Core competencies
- Designer documentation
- Software Development Kit (SDK) documentation
- IT Pro documentation
- Print / online delivery
- Schedule and deadline management
- Customer research / follow-up
- Feature area research using multiple sources
- Software feature testing
- Code sample programming in multiple languages
- Software development lifecycle (SDLC)
- Cross-team collaboration

Experience
Technical Writer
Garage Games, Las Vegas, NV (contract)
June 2011 — current
- Write a suite of tutorials for Torque 3D and TorqueScript.
Programmer/Writer II
Microsoft, Redmond, WA (contract)
August 2010 — April 2011
- Write documentation and code examples for the Microsoft Surface
SDK.
Programmer/Writer II
Microsoft, Redmond, WA (contract)
November 2009 — May 2010
- Wrote SDK documentation for the native C++ implementation of
Silverlight for Windows Embedded Compact.
Programmer/Writer III
Microsoft, Redmond, WA (contract)
June 2008 — June 2009
Programmer/Writer III
Microsoft, Redmond, WA (contract)
September 2007 — March 2008
Staff Instructor
Bellevue Community College, Bellevue, WA
January 2008 — March 2008
- Taught Game Design III, using the UnReal 2004 game engine
Programmer/Writer II
Microsoft, Redmond, WA (contract)
September 2006 — April 2007
- Wrote documentation and code examples for Expression Blend 1.
Programmer/Writer
Microsoft Corporation, Redmond, WA
October 2000 — September 2005
- Wrote conceptual and reference documentation and code samples for the ASP.NET 2.0 SDK and the IIS 5.1 & 6.0 SDK.
- Worked with DocStudio and SourceDepot.
Software Development Engineer in Test
Microsoft Corporation, Redmond, WA
December 1999 — October 2000
- Tested ASP, ADO, COM components, Java, and the international features of IIS 5.0 and 5.1.
- Maintained existing test code and developed new tests for each area. Wrote JScript test cases for the test harness (Tactics).
Software Test Engineer
Microsoft Corporation, Redmond, WA
May 1997 — December 1999
- Tested the installation of IIS 4.0 and 5.0.
- Updated and maintained an automated test tool.
- Wrote and updated test plans, filed bugs.
Automechanic intern
Real Laroche, South Porcupine, Ontario, Canada
May 1996 — June 1996
- 3-week internship at a hot rod shop.

Education
Associate in Arts Certificate in Digital Gaming
Bellevue College, Bellevue, WA, USA
B.A. in Computer Science and English
University of Western Ontario, London, Ontario, Canada
Certificate in Auto Mechanics
Northern College of Applied Arts and Technology, South Porcupine, Ontario, Canada
Ontario Secondary School Diploma
Neuchatel Junior College, Neuchatel, Switzerland

Interests
- Classic and educational games.
- Designing educational and fun games.
- Writing (one short story published).

Portfolio
Please contact me for a CD portfolio, or visit http://www.JanetMFisher.com/Portfolio.aspx.

References
Please contact me for references.
